Multi-platform Data Collection
Uncover the value from data
Full collection of mobile, server, and historical log data, and integration of various platforms, including marketing and monetization data integration.
Aggregate player behavior data from all edges
Unify data silos, and integrate player data inside and outside the game in the system, for game studios to process huge data assets
Mobile
Server
Historical data
Third-party
Mobile and web data collection
Accurately collect player behavior data, such as logins, level-ups, page stay time, etc., and at the same time ensures users' privacy is protected with no Personal Identifiable Information (PII) collected. Currently, mobile and web data collection includes multiple platforms, such as iOS SDK, Android SDK, Javascript SDK, Unity SDK, etc.
Server-side data collection
The server can accurately collect business-related data, such as the player's damage in a battle or the transaction details, and ensure complete data reporting. At present, server-side data collection includes multiple SDKs, such as Java, Python, C#, PHP, etc.
Historical data
In addition to real-time user and business data on the mobile/web and server sides, legacy historical data also contains an important value. The system supports data import tools such as LogBus, Filebeat + Logstash, Ta-Data-Writer, Restful API, etc.
Partner Data Integration
Support integration of most attribution (AppsFlyer, Adjust, etc.) and monetization platforms (ironSource, AppLovin, etc.)
and Media Sources (Meta Ads, Google Ads, etc.) data
Media SourceAttribution Platform ThinkingEngineMonetization Platform